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  4. wowcubeapp-build.json
Mission NodeSDK 6.3C++networkProject Included

wowcubeapp-build.json

Examples / SDK 6.3 / C++ / network / Messaging Part II / project
wowcubeapp-build.json
JSON
1{
2 "name": "Messaging2",
3 "version": "1.0.0",
4 "sdkVersion": "6.3",
5 "appIcon": {
6 "path": "assets/icon.png"
7 },
8 "sourceFile": "src/Messaging2.cpp",
9 "scriptFile": "binary/Messaging2.wasm",
10 "imageAssets": [
11 {
12 "path": "assets/images/beat.png",
13 "alias": "beat.png",
14 "encoding": "ARGB6666"
15 },
16 {
17 "path": "assets/images/cachette.png",
18 "alias": "cachette.png",
19 "encoding": "ARGB6666"
20 },
21 {
22 "path": "assets/images/dot.png",
23 "alias": "dot.png",
24 "encoding": "ARGB6666"
25 },
26 {
27 "path": "assets/images/idle.png",
28 "alias": "idle.png",
29 "encoding": "ARGB6666"
30 },
31 {
32 "path": "assets/images/background.png",
33 "alias": "background.png"
34 }
35 ],
36 "soundAssets": [],
37 "appFlags": 0,
38 "language": "cpp",
39 "interpreter": "wasm",
40 "projectOptions": {
41 "cpp": {
42 "defines": "DUMMY_DEFINE=1;DUMMY_DEFINE2=2",
43 "flags": "-std=c++11 -Oz -flto -fno-exceptions -mexec-model=reactor -z stack-size=10240",
44 "compilerSettings": ",--initial-memory=65536,--export=run,--export=on_init,--strip-all,--lto-O3",
45 "includeFolders": [
46 "",
47 "",
48 "",
49 "",
50 ""
51 ]
52 }
53 },
54 "adhocDescription": "No description"
55}
Wrapped for easier reading. Turn wrap off to inspect exact line lengths.
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Project files

Messaging2.cpp
project/src/Messaging2.cpp
Messaging2.h
project/src/Messaging2.h
wowcubeapp-build.json
project/wowcubeapp-build.json
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Related nodes

Messaging Part II
Examples / SDK 6.3 / C++ / network
info.json
Examples / SDK 6.3 / C++ / network / Messaging Part II
Messaging2.cpp
Examples / SDK 6.3 / C++ / network / Messaging Part II / project / src
Messaging2.h
Examples / SDK 6.3 / C++ / network / Messaging Part II / project / src
Previous Node
Messaging2.h
Examples / SDK 6.3 / C++ / network / Messaging Part II / project / src
Next Node
Simple Shapes - Points
Examples / SDK 6.3 / C++ / rendering