1// This header file is generated by WOWCube SDK project wizard
2#pragma once
3#include "Gfx.h"
4
5#define DISPLAY_CENTER_X 120
6#define DISPLAY_CENTER_Y 120
7
8typedef struct
9{
10 int dist;
11 int xoffset;
12} Rect_t;
13
14
15class Rectangles: public Cubios::Application
16{
17public:
18 Rectangles();
19 virtual ~Rectangles();
20
21 virtual void on_PhysicsTick(const std::array<Cubios::Screen, 3>& screens) override;
22 virtual void on_Twist(const Cubios::TOPOLOGY_twistInfo_t& twist) override;
23 virtual void on_Message(uint32_t type, uint8_t* pkt, u32_t size) override;
24 virtual void on_ExternalMessage(uint8_t* pkt, u32_t size) override;
25 virtual void on_Tap(uint32_t count) override;
26 virtual void on_Render(std::array<Cubios::Screen, 3>& screens) override;
27 virtual void on_Tick(uint32_t currentTime, uint32_t deltaTime) override;
28 virtual void on_Timer(uint8_t timerID) override;
29
30 void InitializeResources();
31private:
32 void drawRect(int cx, int cy, int dist, int xoffset);
33
34private:
35 Rect_t rects[2];
36 float fParam;
37 float fOffset;
38};