1// This header file is generated by WOWCube SDK project wizard
2#pragma once
3
4#include "Gfx.h"
5
6enum GfxObjects
7{
8 myBackground=0,
9 mySlime
10};
11
12class SnotFlow: public Cubios::Application
13{
14public:
15 SnotFlow();
16 virtual ~SnotFlow();
17
18 virtual void on_PhysicsTick(const std::array<Cubios::Screen, 3>& screens) override;
19 virtual void on_Twist(const Cubios::TOPOLOGY_twistInfo_t& twist) override;
20 virtual void on_Message(uint32_t type, uint8_t* pkt, u32_t size) override;
21 virtual void on_ExternalMessage(uint8_t* pkt, u32_t size) override;
22 virtual void on_Tap(uint32_t count) override;
23 virtual void on_Render(std::array<Cubios::Screen, 3>& screens) override;
24 virtual void on_Tick(uint32_t currentTime, uint32_t deltaTime) override;
25 virtual void on_Timer(uint8_t timerID) override;
26
27 void InitializeResources();
28
29private:
30 Cubios::Gfx::AnimatedSprite* slime;
31};